EA
and DICE pulled together and got it done. Battlefield
2: Special Forces is a sparkling expansion to this
year’s smash online action game. There are eight
new maps, and six new factions which is three more
then Battlefield 2 was shipped with. The new factions
are needed to justify the scenarios. But one of
the disadvantages of having only six factions and
only eight maps is that the factions only appear
once or twice throughout the game.
Even
though we're dealing with Special Forces in this
expansion, each faction is broken down into the
same classes as the conventional factions in Battlefield
2. So each faction has a Special Forces class armed
with a carbine and plastic explosives, a support
class that carries a light machine gun and can drop
ammo packs, an antitank class that carries a submachine
gun and a tank-killing weapon and so on. There is
a the new RPG, there are a slew of new weapons to
round out the arsenals, though for the most part
these simply feel like cousins of existing Battlefield
2 weapons. For example, there's a new British assault
rifle that has a grenade launcher attached, and
a new SEAL carbine with a scope, and they operate
just like the weapons in Battlefield 2. The major
additions to the game are new toys that you get
to play with that you didn't have access to before.
These include the grappling hook, zip line, and
flashbang and tear-gas grenades.
The
grappling hook and zip line provide a whole new
level of mobility to infantry, and now you can haul
yourself up to a previously inaccessible rooftop
or perhaps bypass a heavily defended stairwell by
climbing up the side. Since you carry either a hook
or a zip line, you'll need to work together with
your team if you really want to exploit these new
capabilities. These new items are balanced well
so they're useful without being overpowered. For
example, climbing up the rope is a slow process,
so you're completely exposed to anyone passing by
who wants to take a few free shots at you. Meanwhile,
zipping down the line can also leave you a sitting
duck if you're not careful. The new grenade types
are a bit too much, though, and they're already
being overused in matches. For example, you can
carry up to four flashbang grenades, and they're
being tossed left and right in some matches. As
you'd expect, these can temporarily blind you and
make you pretty helpless. Then there are the tear-gas
grenades that make your vision swim like you're
in a drug-induced daze. Tear gas can easily be countered
by a gas mask, which limits your stamina due to
the difficulty of breathing through it, but the
thick, yellowish clouds are still useful for providing
concealment, and because of that, thick, yellowish
clouds appear in any contested area now.
With
the heavy focus on infantry, the role of squads
and teamwork is more important than ever, as an
organized squad can easily overwhelm a handful of
defenders, and an organized team can be absolutely
unstoppable. With that said, the same issues regarding
teamwork that appeared in Battlefield 2 are present
in the expansion. Mainly, you're going to have to
look for a good dedicated server that features teamwork,
because the vast majority of servers are a big free-for-all
where players join and run around uncoordinated
the entire time. Once again, the built-in voice
communication in Special Forces is a nice touch,
but only if people use it. Another big issue with
the expansion is that as good as some of the levels
are, the sheer amount of action and number of players
packed into confined levels have a pretty detrimental
effect on the frame rate. On a system that played
Battlefield 2 well, we constantly encountered significant
drops in frame rate, especially when there were
lots of effects or players on the screen at once.
And the expansion itself is a resource hog, much
more than the original game. The already long times
from Battlefield 2 drag on for much longer than
before, as well as the data verification stage after
loading ends.
Yet
Special Forces is plagued with bigger issues. There
are a slew of issues that are hampering players
from even installing the expansion. For instance,
there's a required pre-installation patch that requires
3GB of free hard drive space in order to install,
and this is affecting some players out there. We
encountered a different error that prevented us
from installing the patch on one machine, even though
we had tons of free hard drive space. An even bigger
issue involves EA's new digital distribution service--there's
a CD key issue preventing some users from playing
the game (EA has acknowledged this issue and is
looking to fix it). But even if you manage to install
the patch and then install the expansion successfully,
you must install a second 280MB patch to get the
game up to date. All of this makes this feel like
a product that was rushed out for the holidays.
The
pity is that while these technical issues will probably
be addressed, they mar what is otherwise an excellent
expansion to one of the year's best action games.
Special Forces delivers more of the intense urban
combat that fans of Battlefield 2 love, and there
are a lot of cool moments in the game, from the
way you parachute into one level, to the intense
and desperate firefights that can erupt for control
of a flag. If you love Battlefield 2, then the expansion
is a no-brainer. But there's plenty in here for
newcomers to appreciate, as well. Just wait a while
for EA to settle out all the issues first.