Overview Technical Information


Developer: Valve Software
Publisher:  Sierra Ent.
Genre:  Sci-Fi First-Person Shooter
Release Date:  Oct 31, 1998
Players:  1-32
ESRB:  Mature
Connectivity:  Online, Campaign
Official Game Site:  http://half-life.com/


-Minimum Requirement
Pentium-133 or equivalent System
24 MB RAM
2 MB Video Memory
400 MB Hard Drive Space

-Recommended Requirement
Pentium-166 or equivalent System
32 MB RAM
 

     Story Line

   
Your name is Gordon Freeman and once again you find yourself in a position you don’t want to be in. At the end of the first Half Life you were given a choice, work for G-man or be killed and from the looks of it, you have chosen to live. Before you know it you are heading to City 17, a city over run by aliens and it is your mission to kill them all and save man kind with your assortment of guns and guts.

     Highlights
 

Characters - Advanced facial animation system delivers the most sophisticated in-game characters ever seen. With 40 distinct facial "muscles," human characters convey the full array of human emotion, and respond to the player with fluidity and intelligence.
    

Physics - From pebbles to water to 2-ton trucks respond as expected, as they obey the laws of mass, friction, gravity, and buoyancy.
    

Graphics - Source’s shader-based renderer, like the one used at Pixar to create movies such as Toy Story and Monster's, Inc., creates the most beautiful and realistic environments ever seen in a video game.
    

AI - Neither friends nor enemies charge blindly into the fray. They can assess threats, navigate tricky terrain, and fashion weapons from whatever is at hand.

 

 

 

 

 



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